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» Physically Based Deformable Models in Computer Graphics
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GD
2004
Springer
15 years 7 months ago
Graph Drawing by Stress Majorization
Abstract. One of the most popular graph drawing methods is based on achieving graph-theoretic target distances. This method was used by Kamada and Kawai [15], who formulated it as ...
Emden R. Gansner, Yehuda Koren, Stephen C. North
3DPVT
2006
IEEE
158views Visualization» more  3DPVT 2006»
15 years 6 months ago
Revealing Significant Medial Structure in Polyhedral Meshes
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...
Svetlana Stolpner, Kaleem Siddiqi
108
Voted
ICDCS
1995
IEEE
15 years 6 months ago
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Chris Greenhalgh, Steve Benford
CGF
2004
108views more  CGF 2004»
15 years 2 months ago
Interference Detection for Subdivision Surfaces
Accurate and robust interference detection and ray-tracing of subdivision surfaces requires safe linear approximations. Approximation of the limit surface by the subdivided contro...
Xiaobin Wu, Jörg Peters
DSVIS
2005
Springer
15 years 8 months ago
A Calculus for the Refinement and Evolution of Multi-user Mobile Applications
The calculus outlined in this paper provides a formal architectural framework for describing and reasoning about the properties of multi-user and mobile distributed interactive sys...
W. Greg Phillips, T. C. Nicholas Graham, Christoph...