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» Physically Based Deformable Models in Computer Graphics
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CGI
2006
IEEE
15 years 8 months ago
An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects
Although lots of works have been engaged in interactive and realistic rendering of translucent materials, efficient processing for deformable models remains a challenging problem...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...
PAMI
2010
245views more  PAMI 2010»
15 years 23 days ago
A Combinatorial Solution for Model-Based Image Segmentation and Real-Time Tracking
—We propose a combinatorial solution to determine the optimal elastic matching of a deformable template to an image. The central idea is to cast the optimal matching of each temp...
Thomas Schoenemann, Daniel Cremers
CGF
2005
252views more  CGF 2005»
15 years 2 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
MICCAI
2008
Springer
16 years 3 months ago
Physical-Space Refraction-Corrected Transmission Ultrasound Computed Tomography Made Computationally Practical
Abstract. Transmission Ultrasound Computed Tomography (CT) is strongly affected by the acoustic refraction properties of the imaged tissue, and proper modeling and correction of th...
Shengying Li, Klaus Mueller, Marcel Jackowski, ...
SGP
2007
15 years 4 months ago
Laplace-Beltrami eigenfunctions for deformation invariant shape representation
A deformation invariant representation of surfaces, the GPS embedding, is introduced using the eigenvalues and eigenfunctions of the Laplace-Beltrami differential operator. Notabl...
Raif M. Rustamov