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» Physically Based Deformable Models in Computer Graphics
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IIE
2007
114views more  IIE 2007»
15 years 2 months ago
Design and Implementation of a Logo-based Computer Graphics Course
Two years ago the Faculty of Mathematics and Informatics at Sofia University makes a decision to design a new series of Logo-based courses which make use of the modern technology....
Pavel Boytchev
94
Voted
IEEECGIV
2006
IEEE
15 years 8 months ago
Hairstyle Construction from Raw Surface Data
We present a novel approach to the problem of hairstyle construction from raw surface data such as the ones obtained from surface scans. Our approach is based on a shape matching ...
Gerrit Sobottka, Michael Kusak, Andreas Weber 0004
COMSIS
2010
14 years 12 months ago
3D point pattern matching based on spatial geometric flexibility
We propose a new method for matching two 3D point sets of identical cardinality with global similarity but local non-rigid deformations and distribution errors. This problem arises...
Xiaopeng Wei, Xiaoyong Fang, Qiang Zhang, Dongshen...
CVPR
2005
IEEE
16 years 4 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua
CG
2006
Springer
15 years 2 months ago
Interactive mesh deformation using equality-constrained least squares
Mesh deformation techniques that preserve the differential properties have been intensively studied. In this paper, we propose an equality-constrained least squares approach for s...
H. Masuda, Y. Yoshioka, Y. Furukawa