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» Physically Based Deformable Models in Computer Graphics
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69
Voted
ICIP
2009
IEEE
16 years 3 months ago
The Dynamics Of Image Processing Viewed As Damped Elastic Deformation
Diffusion-type algorithms have been integrated in recent years successfully into the toolbox of image processing. We introduce a new more flexible and powerful family of parabolic...
114
Voted
SI3D
2010
ACM
15 years 9 months ago
Simple data-driven modeling of brushes
We present a new and simple data-driven technique for modeling 3D brushes for use in realistic painting programs. Our technique simplifies and accelerates simulation of the const...
William Baxter, Naga K. Govindaraju
130
Voted
CA
1998
IEEE
15 years 6 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...
147
Voted
ISMS
2004
Springer
15 years 8 months ago
Real-Time Incision Simulation Using Discontinuous Free Form Deformation
Abstract. Surgical simulations with the aid of computers is a topic of increasingly extensive research. Realtime response and interactivity are crucial components of any such syste...
Guy Sela, Sagi Schein, Gershon Elber
294
Voted
EMMCVPR
2003
Springer
15 years 7 months ago
Curvature Vector Flow to Assure Convergent Deformable Models for Shape Modelling
Poor convergence to concave shapes is a main limitation of snakes as a standard segmentation and shape modelling technique. The gradient of the external energy of the snake represe...
Debora Gil, Petia Radeva