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» Physically Based Motion Transformation
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136
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IVA
2005
Springer
15 years 8 months ago
A Platform Independent Architecture for Virtual Characters and Avatars
this is via the ”Motion Abstraction”. This is a single abstraction that represents any type of animation of a character. Different implementations of the ion can provide very ...
M. Gillies, Vinoba Vinayagamoorthy, D. Robeterson,...
133
Voted
VCIP
2001
159views Communications» more  VCIP 2001»
15 years 4 months ago
Embedded-to-lossless coding of motion-compensated prediction residuals in lossless video coding
Lossless video coding is useful in applications where no loss of information or visual quality is tolerable. In embedded to lossless coding an encoded video stream can be decoded ...
G. Charith K. Abhayaratne, Donald M. Monro
115
Voted
GRAPHICSINTERFACE
2003
15 years 4 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...
IROS
2006
IEEE
151views Robotics» more  IROS 2006»
15 years 8 months ago
Robust Feature Correspondences for Vision-Based Navigation with Slow Frame-Rate Cameras
— We propose a vision-based inertial system that overcomes the problems associated with slow update rates in navigation systems based on high-resolution cameras. Due to bandwidth...
Darius Burschka
ICIP
2002
IEEE
15 years 7 months ago
Estimation of camera planar motion from blurred images
The topic of the paper is to estimate parameters of the camera motion using images taken at initial and current positions of the camera. An original method handling defocused imag...
Barbara Zitová, Jan Flusser