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ISCAS
2007
IEEE
193views Hardware» more  ISCAS 2007»
14 years 1 months ago
3D Object-based Scalable Wavelet Video Coding with Boundary Effect Suppression
—This paper extends the lifting-based motion threading technique from the frame-based coding to the object-based coding, attracted by the unique advantages of the object-based co...
Yu Liu, Feng Wu, King Ngi Ngan
HPCN
2000
Springer
13 years 11 months ago
Ruling Agent Motion in Structured Environments
The design and development of cooperative Internet applications based on mobile agents require appropriate modelling of both the physical space where agents roam and the conceptual...
Marco Cremonini, Andrea Omicini, Franco Zambonelli
CVPR
2008
IEEE
14 years 9 months ago
Spatio-temporal Saliency detection using phase spectrum of quaternion fourier transform
Salient areas in natural scenes are generally regarded as the candidates of attention focus in human eyes, which is the key stage in object detection. In computer vision, many mod...
Chenlei Guo, Qi Ma, Liming Zhang
ECCV
2010
Springer
13 years 12 months ago
Hough Transform and 3D SURF for robust three dimensional classification
Most methods for the recognition of shape classes from 3D datasets focus on classifying clean, often manually generated models. However, 3D shapes obtained through acquisition tech...
CGO
2005
IEEE
14 years 1 months ago
A General Compiler Framework for Speculative Optimizations Using Data Speculative Code Motion
Data speculative optimization refers to code transformations that allow load and store instructions to be moved across potentially dependent memory operations. Existing research w...
Xiaoru Dai, Antonia Zhai, Wei-Chung Hsu, Pen-Chung...