Sciweavers

126 search results - page 22 / 26
» Physically based animation of sandstorm
Sort
View
SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
14 years 1 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...
TOG
2008
141views more  TOG 2008»
13 years 7 months ago
Simulating knitted cloth at the yarn level
Knitted fabric is widely used in clothing because of its unique and stretchy behavior, which is fundamentally different from the behavior of woven cloth. The properties of knits c...
Jonathan M. Kaldor, Doug L. James, Steve Marschner
INFOCOM
2008
IEEE
14 years 1 months ago
On the Levy-Walk Nature of Human Mobility
—We report that human walks performed in outdoor settings of tens of kilometers resemble a truncated form of Levy walks commonly observed in animals such as monkeys, birds and ja...
Injong Rhee, Minsu Shin, Seongik Hong, Kyunghan Le...
HRI
2006
ACM
14 years 1 months ago
Teaching robots by moulding behavior and scaffolding the environment
Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...
VRML
2003
ACM
14 years 16 days ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia