Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
Ad-hoc sensor networks provide a cheap and scalable technology for constructing pervasive learning assessment systems that are embedded in physical environments. This paper propos...
Imran A. Zualkernan, Ahmed Wasfy, Imad Zabalawi, M...
This paper compares the properties of physical and digital workspaces in the context of a prototype of a collaborative virtual environment that has been developed with reference to...
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
In the Shared Space project, we explore, innovate, design and evaluate future computing environments that will radically enhance interaction between human and computers as well as...
Mark Billinghurst, Ivan Poupyrev, Hirokazu Kato, R...