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» Physically interactive story environments
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ACII
2007
Springer
14 years 2 months ago
Perception of Emotions from Static Postures
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Ahmad S. Shaarani, Daniela M. Romano
AI
2004
Springer
13 years 10 months ago
Brain-actuated interaction
Over the last years evidence has accumulated that shows the possibility to analyze human brain activity on-line and translate brain states into actions such as selecting a letter ...
José del R. Millán, Fréd&eacu...
ISMAR
2007
IEEE
14 years 4 months ago
A High-level Event System for Augmented Reality
3D graphics systems increasingly rely on sophisticated event systems derived from collision detection mechanisms, which support the discretisation of Physics as well as high-level...
Jean-Luc Lugrin, Rémi Chaignon, Marc Cavazz...
INTETAIN
2005
Springer
14 years 3 months ago
Water, Temperature and Proximity Sensing for a Mixed Reality Art Installation
”Fluids” is an interactive and immersive mixed reality art installation that explores the relation of intimacy between reality and virtuality. We live in two different but con...
Isaac Rudomín, Marissa Díaz, Benjam&...
CHI
1999
ACM
14 years 2 months ago
Bridging Strategies for VR-Based Learning
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...