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HICSS
2011
IEEE
241views Biometrics» more  HICSS 2011»
12 years 11 months ago
Examining Work Performance in Immersive Virtual Environments versus Face-to-Face Physical Environments through Laboratory Experi
With increasing proliferation of virtual environments for serious work as well as play, we are confronted by new challenges pertaining to how such environments can be leveraged to...
Richard Bergin, Bryan J. Hudgens, Mark Nissen
MHCI
2009
Springer
14 years 2 months ago
Sweep-Shake: finding digital resources in physical environments
In this article we describe the Sweep-Shake system, a novel, low interaction cost approach to supporting the spontaneous discovery of geo-located information. By sweeping a mobile...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
WSC
1997
13 years 9 months ago
Success Stories in Simulation in Health Care
Healthcare is a rapidly changing industry, and facilities are struggling to find tools to enhance their ability to keep up with the change. Healthcare staff have generally adapted...
Catherine Drury Barnes, Joaquin L. Quiason, Carson...
CHI
2006
ACM
14 years 8 months ago
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Eva Hornecker, Jacob Buur
AVI
2008
13 years 10 months ago
Visual design of service deployment in complex physical environments
In this paper we discuss the problem of deploying appliances for interactive services in complex physical environments using a knowledge based approach to define the relations bet...
Augusto Celentano, Fabio Pittarello