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SI3D
1999
ACM
13 years 11 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
CLUSTER
2000
IEEE
13 years 7 months ago
Data management for large-scale scientific computations in high performance distributed systems
With the increasing number of scientific applications manipulating huge amounts of data, effective high-level data management is an increasingly important problem. Unfortunately, ...
Alok N. Choudhary, Mahmut T. Kandemir, Jaechun No,...
SIGGRAPH
1997
ACM
13 years 11 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...
ADHOCNETS
2009
Springer
13 years 9 months ago
Efficient Distribution of Large Files in UMTS Supported by Network Coded M2M Data Transfer with Multiple Generations
This paper is a sequel of previous work, in which we have studied the traffic management problem in UMTS. The main objective was to improve the spectral efficiency of cellular netw...
Larissa Popova, Wolfgang H. Gerstacker, Wolfgang K...
JGTOOLS
2008
189views more  JGTOOLS 2008»
13 years 7 months ago
Subtractive Shadows: A Flexible Framework for Shadow Level of Detail
Abstract. We explore the implications of reversing the process of shadow computation for real-time applications that model complex reflectance and lighting (such as that specified ...
Christopher DeCoro, Szymon Rusinkiewicz