In the paper we present a model based method for generating 3D face models from multiple images by means of an energy minimization algorithm. The energy function takes into accoun...
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...
Reconstructing boundaries along material interfaces from volume fractions is a difficult problem, especially because the under-resolved nature of the input data allows for many co...
The reconstruction of objects from data in practical applications often leads to surfaces with small perturbations and other artifacts which make the detection of their ridges and...
Frederic F. Leymarie, Benjamin B. Kimia, Peter J. ...
Optimization of the mesh quality of surface triangulation is critical for advanced numerical simulations and is challenging under the constraints of error minimization and density ...