— In this paper, we study the problem of going from a real-world, multi-agent system to the generation of control programs in an automatic fashion. In particular, a computer visi...
Magnus Egerstedt, Tucker R. Balch, Frank Dellaert,...
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
: Partially-observable Markov decision processes provide a very general model for decision-theoretic planning problems, allowing the trade-offs between various courses of actions t...
In this paper we consider the relation between beliefs and goals in agent theory. Beliefs play three roles in reasoning about goals: they play a role in the generation of unconditi...
Abstract. Coordination is an essential technique in cooperative, distributed multiagent systems. However, sophisticated coordination strategies are not always cost-effective in all...