We are reaching a crisis with design of user interfaces for consumer electronics. Flashing 12:00 time indicators, push-andhold buttons, and interminable modes and menus are all sy...
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
This paper presents an efficient statistical design methodology that allows simultaneous sizing for performance and optimization for yield and robustness of analog circuits. The s...
Agents often have to construct plans that obey resource limits for continuous resources whose consumption can only be characterized by probability distributions. While Markov Deci...
In this paper we describe a compromise between generative planning and special-purpose software. Hierarchical functional models are used by an intelligent system to represent its ...