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» Planning Partially for Situated Agents
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FLAIRS
2010
13 years 11 months ago
Applying Goal Driven Autonomy to a Team Shooter Game
Dynamic changes in complex, real-time environments, such as modern video games, can violate an agent's expectations. We describe a system that responds competently to such vi...
Hector Muñoz-Avila, David W. Aha, Ulit Jaid...
ATAL
2010
Springer
13 years 10 months ago
Closing the learning-planning loop with predictive state representations
A central problem in artificial intelligence is to choose actions to maximize reward in a partially observable, uncertain environment. To do so, we must learn an accurate model of ...
Byron Boots, Sajid M. Siddiqi, Geoffrey J. Gordon
APIN
1998
107views more  APIN 1998»
13 years 8 months ago
Multiple Adaptive Agents for Tactical Driving
Abstract. Recent research in automated highway systems has ranged from low-level vision-based controllers to high-level route-guidance software. However, there is currently no syst...
Rahul Sukthankar, Shumeet Baluja, John Hancock
DAMAS
2005
Springer
14 years 2 months ago
Cognitive Agents for Sense and Respond Logistics
We present a novel cognitive agent architecture and demonstrate its effectiveness in the Sense and Respond Logistics (SRL) domain. Effective applications to support SRL must antic...
Kshanti A. Greene, David G. Cooper, Anna L. Buczak...
CORR
2011
Springer
217views Education» more  CORR 2011»
13 years 26 days ago
Interactive Execution Monitoring of Agent Teams
There is an increasing need for automated support for humans monitoring the activity of distributed teams of cooperating agents, both human and machine. We characterize the domain...
Pauline Berry, Thomas J. Lee, David E. Wilkins