In this paper we compare the affordances of presenting educational material on a tabletop display with presenting the same material using traditional paper handouts. Ten pairs of ...
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
Digital tabletops are emerging interactive systems that support group collaborations. To utilize digital tabletops for agile planning meetings, we migrated a desktop based planning...
Realistic and complex planning situations require a mixed-initiative planning framework in which human and automated planners interact to mutually construct a desired plan. Ideally...
In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...