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» Planning as Temporal Reasoning
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CA
2002
IEEE
14 years 2 months ago
Representing and Parameterizing Agent Behaviors
The last few years have seen great maturation in understanding how to use computer graphics technology to portray 3D embodied characters or virtual humans. Unlike the off-line, an...
Norman I. Badler, Jan M. Allbeck, Liwei Zhao, Meer...
FDG
2009
ACM
14 years 2 months ago
Scenario generation for emergency rescue training games
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Kenneth Hullett, Michael Mateas
CA
1999
IEEE
14 years 2 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
SIGMOD
1999
ACM
127views Database» more  SIGMOD 1999»
14 years 2 months ago
An Adaptive Query Execution System for Data Integration
Query processing in data integration occurs over network-bound, autonomous data sources. This requires extensions to traditional optimization and execution techniques for three re...
Zachary G. Ives, Daniela Florescu, Marc Friedman, ...
ICNP
1999
IEEE
14 years 2 months ago
A Behavioral Model of Web Traffic
The growing importance of Web traffic on the Internet makes it important that we have accurate traffic models in order to plan and provision. In this paper we present a Web traffi...
Hyoung-Kee Choi, John O. Limb