The last few years have seen great maturation in understanding how to use computer graphics technology to portray 3D embodied characters or virtual humans. Unlike the off-line, an...
Norman I. Badler, Jan M. Allbeck, Liwei Zhao, Meer...
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
Query processing in data integration occurs over network-bound, autonomous data sources. This requires extensions to traditional optimization and execution techniques for three re...
Zachary G. Ives, Daniela Florescu, Marc Friedman, ...
The growing importance of Web traffic on the Internet makes it important that we have accurate traffic models in order to plan and provision. In this paper we present a Web traffi...