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ZUM
2000
Springer
132views Formal Methods» more  ZUM 2000»
13 years 11 months ago
A Formal Architecture for the 3APL Agent Programming Language
Abstract. The notion of agents has provided a way of imbuing traditional computing systems with an extra degree of flexibility that allows them to be more resilient and robust in t...
Mark d'Inverno, Koen V. Hindriks, Michael Luck
SI3D
2003
ACM
14 years 1 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
JVCA
2006
127views more  JVCA 2006»
13 years 7 months ago
A motion capture-based control-space approach for walking mannequins
Virtual mannequins need to navigate in order to interact with their environment. Their autonomy to accomplish the navigation task is ensured by locomotion controllers. Control inp...
Julien Pettré, Jean-Paul Laumond
ISDA
2005
IEEE
14 years 1 months ago
Agent-oriented Design for Network Survivability
Intelligent behavior is the selection of actions based on knowledge. The design of the Fuzzy Adaptive Survivability Tool (FAST) agents and their intelligent behavior is explained....
Mehdi Shajari, Ali A. Ghorbani
ESAW
2006
Springer
13 years 11 months ago
"It's Not Just Goals All the Way Down" - "It's Activities All the Way Down"
The rational agent community uses Michael Bratman's planning theory of intention as its theoretical foundation for the development of its agentoriented BDI languages. We prese...
Maarten Sierhuis