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» Platform-independent Design for Embedded Real-time Systems
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CG
2005
Springer
13 years 7 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
RTAS
2003
IEEE
14 years 22 days ago
Tool Set Implementation for Scenario-based Multithreading of UML-RT Models and Experimental Validation
This paper presents our tool set implementation for scenario-based multithreading of object-oriented realtime models and an accompanying experimental validation. Our tools enable ...
Jamison Masse, Saehwa Kim, Seongsoo Hong
CODES
2007
IEEE
14 years 1 months ago
Improved response time analysis of tasks scheduled under preemptive Round-Robin
Round-Robin scheduling is the most popular time triggered scheduling policy, and has been widely used in communication networks for the last decades. It is an efficient schedulin...
Razvan Racu, Li Li, Rafik Henia, Arne Hamann, Rolf...
LCTRTS
2004
Springer
14 years 25 days ago
Dynamic voltage scaling for real-time multi-task scheduling using buffers
This paper proposes energy efficient real-time multi-task scheduling (EDF and RM) algorithms by using buffers. The buffering technique overcomes a drawback of previous approaches ...
Chaeseok Im, Soonhoi Ha
RTCSA
2006
IEEE
14 years 1 months ago
A Software Infrastructure for Wearable Sensor Networks
In ubiquitous computing environments, contextawareness is one of the most important research topics. Computers embedded in our surrounding can extract information about a user, an...
Kensuke Hanaoka, Ayako Takagi, Tatsuo Nakajima