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» Platys: From Position to Place-Oriented Mobile Computing
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CHI
2009
ACM
14 years 9 months ago
Asynchronous gameplay in pervasive multiplayer mobile games
Hannamari Saarenp?? University of Tampere Kanslerinrinne 1 33014 Tampereen Yliopisto, Finland hannamari.saarenpaa@uta.fi Hannu Korhonen Nokia Research P.O. Box 1000 00045 Nokia Gro...
Hannamari Saarenpää, Hannu Korhonen, Jan...
CHI
2009
ACM
14 years 3 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
MHCI
2009
Springer
14 years 3 months ago
Effects of co-player visualization in a location-based chase-and-catch game
In our FoxHunt game, virtual foxes are chased on a playground. Foxes and hunters are rendered on a map displayed on GPS-enabled mobile phones. We collected data from three field ...
Gunnar Misund, Harald Holone, Håkon Tolsby, ...
HRI
2010
ACM
13 years 7 months ago
Robots asking for directions: the willingness of passers-by to support robots
—This paper reports about a human-robot interaction field trial conducted with the autonomous mobile robot ACE (Autonomous City Explorer) in a public place, where the ACE robot ...
Astrid Weiss, Judith Igelsböck, Manfred Tsche...
DCOSS
2011
Springer
12 years 8 months ago
STARS: Static relays for multi-robot real-time search and monitoring
Abstract—We first present a problem called precedence constrained two traveling salesman (PC2TSP). We propose a nearoptimal heuristic to PC2TSP to generate tours by clustering p...
Yuanteng Pei, Matt W. Mutka