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MUM
2004
ACM
154views Multimedia» more  MUM 2004»
14 years 1 months ago
Plug-and-play application platform: towards mobile peer-to-peer
While peer-to-peer (P2P) has emerged as a new hot communication concept among the Internet users, mobile usage of P2P applications is still taking its first steps. This article fi...
Erkki Harjula, Mika Ylianttila, Jussi Ala-Kurikka,...
NIPS
1993
13 years 9 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
ATAL
2006
Springer
14 years 7 days ago
Learning to commit in repeated games
Learning to converge to an efficient, i.e., Pareto-optimal Nash equilibrium of the repeated game is an open problem in multiagent learning. Our goal is to facilitate the learning ...
Stéphane Airiau, Sandip Sen
INFOCOM
2007
IEEE
14 years 2 months ago
A Constant Approximation Algorithm for Interference Aware Broadcast in Wireless Networks
— Broadcast protocols play a vital role in multihop wireless networks. Due to the broadcast nature of radio signals, a node’s interference range can be larger than its transmis...
Zhenming Chen, Chunming Qiao, Jinhui Xu, Taekkyeun...
AI
2008
Springer
13 years 8 months ago
Alternating-offers bargaining with one-sided uncertain deadlines: an efficient algorithm
In the arena of automated negotiations we focus on the principal negotiation protocol in bilateral settings, i.e. the alternatingoffers protocol. In the scientific community it is...
Nicola Gatti, Francesco Di Giunta, Stefano Marino