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JUCS
2010
176views more  JUCS 2010»
13 years 6 months ago
An Approach to Generation of Decision Rules
: Classical classification and clustering based on equivalence relations are very important tools in decision-making. An equivalence relation is usually determined by properties of...
Zhang Mingyi, Danning Li, Zhang Ying
DIGRA
2005
Springer
14 years 1 months ago
Designing Goals for Online Role-Players
The increasing popularity of persistent worlds and the predicted rise of pervasive gaming, both having a strong inherent potential for role-playing, stress a classical challenge o...
Markus Montola
GI
2009
Springer
13 years 5 months ago
Autonomous Units to Model Games
: Communities of autonomous units are devices to model the interaction of independent processes in a rule-based and graphical way. In this paper, the framework is proposed to descr...
Hans-Jörg Kreowski, Sabine Kuske, Hauke T&oum...
CEC
2009
IEEE
14 years 2 months ago
RAMP: A rule-based agent for Ms. Pac-Man
Abstract— RAMP is a rule-based agent for playing Ms. PacMan according to the rules stipulated in the World Congress on Computational Intelligence Ms. Pac-Man Contest. Our archite...
Alan Fitzgerald, Clare Bates Congdon
ECAI
2006
Springer
13 years 9 months ago
Count-As Conditionals, Classification and Context
Abstract. Searle represents constitutive norms as count-as conditionals, written as `X counts as Y in context C'. Grossi et al. study a class of these conditionals as `in cont...
Guido Boella, Leendert W. N. van der Torre