Sciweavers

533 search results - page 94 / 107
» Playing games with approximation algorithms
Sort
View
SODA
2012
ACM
278views Algorithms» more  SODA 2012»
11 years 10 months ago
Beyond myopic best response (in Cournot competition)
A Nash Equilibrium is a joint strategy profile at which each agent myopically plays a best response to the other agents’ strategies, ignoring the possibility that deviating fro...
Amos Fiat, Elias Koutsoupias, Katrina Ligett, Yish...
CIKM
2006
Springer
13 years 9 months ago
Processing relaxed skylines in PDMS using distributed data summaries
Peer Data Management Systems (PDMS) are a natural extension of heterogeneous database systems. One of the main tasks in such systems is efficient query processing. Insisting on co...
Katja Hose, Christian Lemke, Kai-Uwe Sattler
ICML
2008
IEEE
14 years 8 months ago
Sample-based learning and search with permanent and transient memories
We present a reinforcement learning architecture, Dyna-2, that encompasses both samplebased learning and sample-based search, and that generalises across states during both learni...
David Silver, Martin Müller 0003, Richard S. ...
STOC
2004
ACM
158views Algorithms» more  STOC 2004»
14 years 7 months ago
Collective asynchronous reading with polylogarithmic worst-case overhead
The Collect problem for an asynchronous shared-memory system has the objective for the processors to learn all values of a collection of shared registers, while minimizing the tot...
Bogdan S. Chlebus, Dariusz R. Kowalski, Alexander ...
ICDM
2009
IEEE
181views Data Mining» more  ICDM 2009»
13 years 5 months ago
Efficient Discovery of Frequent Correlated Subgraph Pairs
The recent proliferation of graph data in a wide spectrum of applications has led to an increasing demand for advanced data analysis techniques. In view of this, many graph mining ...
Yiping Ke, James Cheng, Jeffrey Xu Yu