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» Playing in a Virtual World: Exploration and Aspects of Play
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IWC
2010
132views more  IWC 2010»
13 years 6 months ago
Audio makes a difference in haptic collaborative virtual environments
In this paper a study is presented which aimed at exploring the effects of audio feedback in a haptic and visual interface supporting collaboration among sighted and people who ca...
Jonas Moll, Yingying Huang, Eva-Lotta Sallnäs
NETGAMES
2006
ACM
14 years 1 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
ICCAD
2007
IEEE
102views Hardware» more  ICCAD 2007»
14 years 4 months ago
Scalable exploration of functional dependency by interpolation and incremental SAT solving
Functional dependency is concerned with rewriting a Boolean function f as a function h over a set of base functions {g1, …, gn}, i.e. f = h(g1, …, gn). It plays an important r...
Chih-Chun Lee, Jie-Hong Roland Jiang, Chung-Yang H...
ACMACE
2007
ACM
13 years 12 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
MM
2004
ACM
160views Multimedia» more  MM 2004»
14 years 1 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...