Sciweavers

201 search results - page 7 / 41
» Playing in a Virtual World: Exploration and Aspects of Play
Sort
View
WM
2003
13 years 9 months ago
Radical Empiricism: Empirical Modelling and the nature of knowing
This paper explores connections between Radical Empiricism (RE), a philosophic attitude developed by William James at the beginning of the 20th century, and Empirical Modelling (E...
Meurig Beynon
CSCW
2007
ACM
13 years 7 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
IWEC
2004
13 years 9 months ago
Commedia Virtuale: Theatre Inspiration for Expressive Avatars
We are investigating face, hand and body expressions to be applied to avatars of a virtual environment to improve their communication capabilities and enrich and facilitate their p...
Ben Salem
DIGRA
2003
Springer
14 years 1 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley
NIME
2004
Springer
125views Music» more  NIME 2004»
14 years 1 months ago
Modeling an air percussion for composition and performance
This paper presents a project involving a percussionist playing on a virtual percussion. Both artistic and technical aspects of the project are developed. Especially, a method for...
Christophe Havel, Myriam Desainte-Catherine