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ECTEL
2007
Springer
14 years 3 months ago
Scruffy Technologies to Enable (Work-integrated) Learning
Abstract. The goal of the APOSDLE (Advanced Process-Oriented SelfDirected Learning environment) project is to support work-integrated learning of knowledge workers. We argue that w...
Stefanie N. Lindstaedt, Peter Scheir, Armin Ulbric...
DIAGRAMS
2004
Springer
14 years 2 months ago
Making TRACS: The Diagrammatic Design of a Double-Sided Deck
TRACS: Tool for Research on Adaptive Cognitive Strategies, is a new family of card games played with a special deck. Each card in the deck is a double-sided diagram, where the back...
Kevin Burns
IFIP12
2008
13 years 10 months ago
Applying Data Mining to the Study of Joseki
Go is a strategic two player boardgame of Chinese origin. In terms of game theory, it is a deterministic perfect information game. But despite of these factors it is terribly comp...
Michiel Helvensteijn
SLOGICA
2008
120views more  SLOGICA 2008»
13 years 9 months ago
Emergence of Information Transfer by Inductive Learning
We study a simple game theoretic model of information transfer which we consider to be a baseline model for capturing strategic aspects of epistemological questions. In particular,...
Simon M. Huttegger, Brian Skyrms
ICML
2003
IEEE
14 years 10 months ago
Learning To Cooperate in a Social Dilemma: A Satisficing Approach to Bargaining
Learning in many multi-agent settings is inherently repeated play. This calls into question the naive application of single play Nash equilibria in multi-agent learning and sugges...
Jeff L. Stimpson, Michael A. Goodrich