Abstract. In this paper we investigate the effectiveness of applying fuzzy controllers to create strong computer player programs in the domain of backgammon. Fuzzeval, our proposed...
Mikael Heinze, Daniel Ortiz Arroyo, Henrik Legind ...
We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and Thomas [4] have presented a winning decidable condition that is Σ3-complete ...
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
We have previously investigated the use of artificial neural networks to ride simulated motorbikes in a new computer game. These artificial neural networks were trained using two d...
We describe the results of empirical investigations that explore the effectiveness of moving graph diagrams to improve the comprehension of their structure. The investigations inv...