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BCSHCI
2008
13 years 9 months ago
From immersion to addiction in videogames
Immersion is commonly described by gamers and gamereviewers as an important aspect of a videogame. In this paper, we investigate the relationship between the immersive experience ...
May-li Seah, Paul A. Cairns
AAAI
1998
13 years 9 months ago
Opponent Modeling in Poker
Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect knowledge, where multiple competing agents must deal with risk management, agent m...
Darse Billings, Denis Papp, Jonathan Schaeffer, Du...
ATAL
2011
Springer
12 years 7 months ago
Interactive storytelling with temporal planning
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
CHI
2003
ACM
14 years 8 months ago
Exertion interfaces: sports over a distance for social bonding and fun
An Exertion Interface is an interface that deliberately requires intense physical effort. Exertion Interfaces have applications in "Sports over a Distance", potentially ...
Florian Mueller, Stefan Agamanolis, Rosalind W. Pi...
SAGT
2009
Springer
192views Game Theory» more  SAGT 2009»
14 years 2 months ago
Better with Byzantine: Manipulation-Optimal Mechanisms
Abstract. A mechanism is manipulable if it is in some agents’ best interest to misrepresent their private information. The revelation principle establishes that, roughly, anythin...
Abraham Othman, Tuomas Sandholm