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JCP
2007
118views more  JCP 2007»
13 years 9 months ago
Tutoring an Entire Game with Dynamic Strategy Graphs: The Mixed-Initiative Sudoku Tutor
Abstract— In this paper, we develop a mixed-initiative intelligent tutor for the game of Sudoku called MITS. We begin by developing a characterization of the strategies used in S...
Allan Caine, Robin Cohen
CHI
2010
ACM
13 years 8 months ago
Investigating narrative in mobile games for seniors
Narratives are an intimate part of our lives. Based on behavioral research suggesting that older adults tend to process text better at discourse level, this study investigates the...
Sharon Lynn Chu Yew Yee, Henry Been-Lirn Duh, Fran...
CHI
2007
ACM
14 years 9 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
ATAL
2008
Springer
13 years 11 months ago
Computer science and game theory
Game theory has been playing an increasingly visible role in computer science, in areas as diverse as artificial intelligence, theory, and distributed systems, among others. I tak...
Yoav Shoham
AIS
2006
Springer
13 years 9 months ago
Making games for social change
This paper provides an overview of creating games for change from within an academic context, focusing specifically on the development of educational computer games for middle scho...
Mary Flanagan