Abstract. We consider Reinforcement Learning for average reward zerosum stochastic games. We present and analyze two algorithms. The first is based on relative Q-learning and the ...
We consider infinitary two-player perfect information games defined over graphs of configurations of a pushdown automaton. We show how to solve such games when winning condition...
Alexis-Julien Bouquet, Olivier Serre, Igor Walukie...
Recent increase in the number of search engines on the Web and the availability of meta search engines that can query multiple search engines makes it important to find effective ...
We investigate a form of modular neural network for classification with (a) pre-separated input vectors entering its specialist (expert) networks, (b) specialist networks which ar...
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...