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DEDS
2010
108views more  DEDS 2010»
13 years 5 months ago
Timing Control of Switched Systems with Applications to Robotic Marionettes
Abstract We present an optimal timing control formulation for the problem of controlling autonomous puppets. In particular, by appropriately timing the different movements, entire ...
Patrick Martin, Magnus Egerstedt
IJCAI
2003
13 years 9 months ago
Learning Minesweeper with Multirelational Learning
Minesweeper is a one-person game which looks deceptively easy to play, but where average human performance is far from optimal. Playing the game requires logical, arithmetic and p...
Lourdes Peña Castillo, Stefan Wrobel
FOCS
2007
IEEE
14 years 1 months ago
Approximation Algorithms for Partial-Information Based Stochastic Control with Markovian Rewards
We consider a variant of the classic multi-armed bandit problem (MAB), which we call FEEDBACK MAB, where the reward obtained by playing each of n independent arms varies according...
Sudipto Guha, Kamesh Munagala
ICIP
2008
IEEE
14 years 9 months ago
Low delay streaming of computer graphics
In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
Peter Eisert, Philipp Fechteler
ECML
2007
Springer
14 years 1 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone