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AMDO
2006
Springer
13 years 11 months ago
Action Recognition Using Motion Primitives and Probabilistic Edit Distance
In this paper we describe a recognition approach based on the notion of primitives. As opposed to recognizing actions based on temporal trajectories or temporal volumes, primitive-...
Preben Fihl, Michael B. Holte, Thomas B. Moeslund,...
CVPR
2007
IEEE
14 years 9 months ago
Layered Graph Match with Graph Editing
Many vision tasks are posed as either graph partitioning (coloring) or graph matching (correspondence) problems. The former include segmentation and grouping, and the latter inclu...
Liang Lin, Song Chun Zhu, Yongtian Wang
NIME
2004
Springer
97views Music» more  NIME 2004»
14 years 1 months ago
Live Cinema: Designing an Instrument for Cinema Editing as a Live Performance
This paper describes the design of an expressive tangible interface for cinema editing as a live performance. A short survey of live video practices is provided. The Live Cinema i...
Michael Lew
MM
2003
ACM
145views Multimedia» more  MM 2003»
14 years 28 days ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan
ICIP
2010
IEEE
13 years 5 months ago
Consistent optical flow for stereo video
Video editing plays an important role in today's cinematic post-production: editing operations are typically applied on a keyframe basis and propagated automatically to the r...
Anita Sellent, Christian Linz, Marcus A. Magnor