Commercial processors have support for Simultaneous Multithreading (SMT), yet little work has been done to provide representative simulation results for SMT. Given a workload, cur...
Michael Van Biesbrouck, Lieven Eeckhout, Brad Cald...
Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as ...
A plenoptic function is a parameterized function describing the flow of light in space, and has served as a key idea in building some of the recent image-based rendering systems....
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...