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IMAGING
2003
13 years 9 months ago
Rendering HDR Images
Color imaging systems are continuously improving, and have now improved to the point of capturing high dynamic range scenes. Unfortunately most commercially available color displa...
Garrett M. Johnson, Mark D. Fairchild
ICIP
2010
IEEE
13 years 5 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert
CGF
2010
135views more  CGF 2010»
13 years 4 months ago
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
VIS
2009
IEEE
409views Visualization» more  VIS 2009»
14 years 8 months ago
Depth-Dependent Halos: Illustrative Rendering of Dense Line Data
We present a technique for the illustrative rendering of 3D line data at interactive frame rates. We create depth-dependent halos around lines to emphasize tight line bundles while...
Maarten H. Everts, Henk Bekker, Jos B.T.M. Roerd...
VISUALIZATION
1995
IEEE
13 years 11 months ago
Compression Domain Rendering of Time-Resolved Volume Data
An important challenge in the visualization of three dimensional volume data is the e cient processing and rendering of time-resolved sequences. Only the use of compression techni...
Rüdiger Westermann