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VISUALIZATION
2002
IEEE
14 years 2 months ago
PMR: Point to Mesh Rendering, A Feature-Based Approach
Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
Tamal K. Dey, James Hudson
ISVC
2009
Springer
14 years 4 months ago
Real-Time Articulated Hand Detection and Pose Estimation
We propose a novel method for planar hand detection from a single uncalibrated image, with the purpose of estimating the articulated pose of a generic model, roughly adapted to the...
Giorgio Panin, Sebastian Klose, Alois Knoll
DAGM
2010
Springer
13 years 8 months ago
A Convex Approach for Variational Super-Resolution
We propose a convex variational framework to compute high resolution images from a low resolution video. The image formation process is analyzed to provide to a well designed model...
Markus Unger, Thomas Pock, Manuel Werlberger, Hors...
ECCV
2008
Springer
14 years 12 months ago
Kernel Codebooks for Scene Categorization
This paper introduces a method for scene categorization by modeling ambiguity in the popular codebook approach. The codebook approach describes an image as a bag of discrete visual...
Jan van Gemert, Jan-Mark Geusebroek, Cor J. Veenma...
CLOR
2006
14 years 1 months ago
What and Where: 3D Object Recognition with Accurate Pose
Abstract. Many applications of 3D object recognition, such as augmented reality or robotic manipulation, require an accurate solution for the 3D pose of the recognized objects. Thi...
Iryna Gordon, David G. Lowe