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PC
2010
190views Management» more  PC 2010»
13 years 8 months ago
High-performance cone beam reconstruction using CUDA compatible GPUs
Compute unified device architecture (CUDA) is a software development platform that allows us to run C-like programs on the nVIDIA graphics processing unit (GPU). This paper prese...
Yusuke Okitsu, Fumihiko Ino, Kenichi Hagihara
TC
2010
13 years 8 months ago
Redundant-Digit Floating-Point Addition Scheme Based on a Stored Rounding Value
—Due to the widespread use and inherent complexity of floating-point addition, much effort has been devoted to its speedup via algorithmic and circuit techniques. We propose a ne...
Ghassem Jaberipur, Behrooz Parhami, Saeid Gorgin
TVCG
2010
126views more  TVCG 2010»
13 years 8 months ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga
SIGSOFT
2010
ACM
13 years 7 months ago
Scalable SMT-based verification of GPU kernel functions
Interest in Graphical Processing Units (GPUs) is skyrocketing due to their potential to yield spectacular performance on many important computing applications. Unfortunately, writ...
Guodong Li, Ganesh Gopalakrishnan
ICRA
2009
IEEE
226views Robotics» more  ICRA 2009»
13 years 7 months ago
3D model selection from an internet database for robotic vision
Abstract-- We propose a new method for automatically accessing an internet database of 3D models that are searchable only by their user-annotated labels, for using them for vision ...
Ulrich Klank, Muhammad Zeeshan Zia, Michael Beetz
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