A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
The bottleneck in interactive visual classification is the exchange of information between human and machine. We introduce the concept of the visible model, which is an ion of an ...
This paper describes a new method for temporally calibrating multiple cameras by image processing operations. Existing multi-camera algorithms assume that the input sequences are ...
We describe a novel method for discovering and incorporating higher level map structure in a real-time visual SLAM system. Previous approaches use sparse maps, populated by isolate...
Andrew P. Gee, Denis Chekhlov, Andrew Calway, Walt...
This paper focuses on the issue of how generalizations of continuous and leftcontinuous t-norms over linearly ordered sets should be from a logical point of view. Taking into acco...