Finite-state and memoryless controllers are simple action selection mechanisms widely used in domains such as videogames and mobile robotics. Memoryless controllers stand for func...
— What would it be like if we could give our robot high level commands and it would automatically execute them in a verifiably correct fashion in dynamically changing environmen...
David C. Conner, Hadas Kress-Gazit, Howie Choset, ...
With the goal to generate more scalable algorithms with higher efficiency and fewer open parameters, reinforcement learning (RL) has recently moved towards combining classical tec...
- The Atacama Desert of northern Chile may be the most lifeless place on Earth, yet where the desert meets the Pacific coastal range desiccation-tolerant micro-organisms are known ...
David Wettergreen, Nathalie Cabrol, James Teza, Pa...
— The bootstrap problem is often recognized as one of the main challenges of evolutionary robotics: if all individuals from the first randomly generated population perform equal...