Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Model compensation is a standard way of improving the robustness of speech recognition systems to noise. A number of popular schemes are based on vector Taylor series (vts) compen...
We introduce a new algorithm for video retargeting that uses discontinuous seam-carving in both space and time for resizing videos. Our algorithm relies on a novel appearance-base...
Matthias Grundmann, Vivek Kwatra, Mei Han, Irfan E...
— Legged robots can, in principle, traverse a large variety of obstacles and terrains. In this paper, we describe a successful application of reinforcement learning to the proble...
We exploit some useful properties of Gaussian process (GP) regression models for reinforcement learning in continuous state spaces and discrete time. We demonstrate how the GP mod...