—In this paper, we present an active volumetric model (AVM) for 3D reconstruction from multiple calibrated images of a scene. The AVM is a physically motivated 3D deformable mode...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
This paper describes a real-time shadow generation algorithm for polygonal environments illuminated by movable point light sources. The main goal is to quickly reduce the number o...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
We present a novel approach for full body pose tracking using stochastic sampling. A volumetric reconstruction of a person is extracted from silhouettes in multiple video images. ...