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CHI
2004
ACM
14 years 5 days ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
UM
2010
Springer
13 years 11 months ago
Modeling Individualization in a Bayesian Networks Implementation of Knowledge Tracing
The field of intelligent tutoring systems has been using the well known knowledge tracing model, popularized by Corbett and Anderson (1995) to track individual users’ knowledge f...
Zachary A. Pardos, Neil T. Heffernan
GI
2009
Springer
13 years 11 months ago
Presence Sensing Billboards
: The Out-of-Home (OOH) media markets currently rely on a plethora of methods and technologies for measuring their potential or real success. From nationwide interviews over statis...
Bernhard Wally, Alois Ferscha, Markus Lenger
ICDCSW
2008
IEEE
14 years 1 months ago
On Feasibility of P2P On-Demand Streaming via Empirical VoD User Behavior Analysis
—In its current art, peer-to-peer streaming solution has been mainly employed in the domain of live event broadcasting. In such a paradigm, users are required to simultaneously p...
Bin Chang, Liang Dai, Yi Cui, Yuan Xue
ECCV
2008
Springer
14 years 8 months ago
Robust 3D Pose Estimation and Efficient 2D Region-Based Segmentation from a 3D Shape Prior
In this work, we present an approach to jointly segment a rigid object in a 2D image and estimate its 3D pose, using the knowledge of a 3D model. We naturally couple the two proces...
Samuel Dambreville, Romeil Sandhu, Anthony J. Yezz...