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VR
2009
IEEE
172views Virtual Reality» more  VR 2009»
14 years 5 months ago
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper ...
Eric Klein, J. Edward Swan II, Gregory S. Schmidt,...
SIBGRAPI
1999
IEEE
14 years 3 months ago
Multiple Display Viewing Architecture for Virtual Environments over Heterogeneous Networks
Visualization systems that support multiple-display viewing can greatly enhance user perception. The common approach to provide multiple synchronized views uses a powerful centrali...
Alexandre G. Ferreira, Renato Cerqueira, Waldemar ...
HCI
2009
13 years 8 months ago
Multiuser Collaborative Exploration of Immersive Photorealistic Virtual Environments in Public Spaces
We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simult...
Scott Robertson, Brian Jones, Tiffany O'Quinn, Pet...
SI3D
2003
ACM
14 years 4 months ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
APGV
2006
ACM
140views Visualization» more  APGV 2006»
14 years 4 months ago
Large displays enhance spatial knowledge of a virtual environment
Previous research has found performance for several egocentric tasks to be superior on physically large displays relative to smaller ones, even when visual angle is held constant....
Jonathan Z. Bakdash, Jason S. Augustyn, Dennis Pro...