The distribution of the apparent 3D shape of human faces across the view-sphere is complex, owing to factors such as variations in identity, facial expression, minor occlusions an...
This paper presents an approach to recover body motions from multiple views using a 3D skeletal model. It takes, as input, foreground silhouette sequences from multiple viewpoints...
We describe an approach to category-level detection and viewpoint estimation for rigid 3D objects from single 2D images. In contrast to many existing methods, we directly integrat...
Daniel Glasner, Meirav Galun, Sharon Alpert, Ronen...
Tracking the 3-D pose of an object needs correspondences between 2-D features in the image and their 3-D counterparts in the object model. A large variety of such features has been...
Thomas Brox, Bodo Rosenhahn, Daniel Cremers, Hans-...
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...