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TOG
2008
174views more  TOG 2008»
13 years 9 months ago
Real-time smoke rendering using compensated ray marching
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
TOG
2008
141views more  TOG 2008»
13 years 9 months ago
Simulating knitted cloth at the yarn level
Knitted fabric is widely used in clothing because of its unique and stretchy behavior, which is fundamentally different from the behavior of woven cloth. The properties of knits c...
Jonathan M. Kaldor, Doug L. James, Steve Marschner
CCE
2005
13 years 9 months ago
CFD analyses of complex flows
Computational fluid dynamics (CFD) of complex processes and complicated geometries embraces the transport of momentum, heat, and mass including the description of reaction kinetic...
Richard Farmer, Ralph Pike, Gary Cheng
JIRS
2007
162views more  JIRS 2007»
13 years 9 months ago
Walking Control Algorithm of Biped Humanoid Robot on Uneven and Inclined Floor
This paper describes walking control algorithm for the stable walking of a biped humanoid robot on an uneven and inclined floor. Many walking control techniques have been develope...
Jung-Yup Kim, Ill-Woo Park, Jun-Ho Oh
CGF
2005
111views more  CGF 2005»
13 years 9 months ago
Hierarchyless Simplification, Stripification and Compression of Triangulated Two Manifolds
In this paper we explore the algorithmic space in which stripification, simplification and geometric compression of triangulated 2-manifolds overlap. Edge-collase/uncollapse based...
Pablo Diaz-Gutierrez, Meenakshisundaram Gopi, Rena...
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