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CE
2007
133views more  CE 2007»
13 years 7 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
IJSI
2008
91views more  IJSI 2008»
13 years 7 months ago
Random Event Structures
Abstract In a line of recent development, probabilistic constructions of universal, homogeneous objects have been provided in various categories of ordered structures, such as caus...
Manfred Droste, Guo-Qiang Zhang
CMPB
2007
113views more  CMPB 2007»
13 years 7 months ago
Paternity analysis in Excel
Paternity analysis using microsatellite information is a well studied subject. These markers are ideal for parentage studies and fingerprinting, due to their high discrimination ...
Margarida Rocheta, F. Miguel Dionísio, Lu&i...
CN
2007
114views more  CN 2007»
13 years 7 months ago
BiSNET: A biologically-inspired middleware architecture for self-managing wireless sensor networks
This paper describes BiSNET (Biologically-inspired architecture for Sensor NETworks), a middleware architecture that addresses several key issues in multi-modal wireless sensor ne...
Pruet Boonma, Junichi Suzuki
CORR
2007
Springer
202views Education» more  CORR 2007»
13 years 7 months ago
Designing a Virtual Manikin Animation Framework Aimed at Virtual Prototyping
: In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks t...
Antoine Rennuit, Alain Micaelli, Claude Andriot, F...
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