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ATAL
2006
Springer
14 years 1 months ago
Temporal qualitative coalitional games
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
CLUSTER
2004
IEEE
14 years 1 months ago
Communicating efficiently on cluster based grids with MPICH-VMI
Emerging infrastructure of computational grids composed of Clusters-of-Clusters (CoC) interlinked through high throughput channels promises unprecedented raw compute power for ter...
Avneesh Pant, Hassan Jafri
CODES
2004
IEEE
14 years 1 months ago
Dynamic overlay of scratchpad memory for energy minimization
The memory subsystem accounts for a significant portion of the aggregate energy budget of contemporary embedded systems. Moreover, there exists a large potential for optimizing th...
Manish Verma, Lars Wehmeyer, Peter Marwedel
ATAL
2006
Springer
14 years 1 months ago
Learning against multiple opponents
We address the problem of learning in repeated N-player (as opposed to 2-player) general-sum games. We describe an extension to existing criteria focusing explicitly on such setti...
Thuc Vu, Rob Powers, Yoav Shoham
BPM
2006
Springer
107views Business» more  BPM 2006»
14 years 1 months ago
On the Suitability of BPMN for Business Process Modelling
Abstract. In this paper we examine the suitability of the Business Process Modelling Notation (BPMN) for business process modelling, using the Workflow Patterns as an evaluation fr...
Petia Wohed, Wil M. P. van der Aalst, Marlon Dumas...
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