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» Power of peripheral designers: how users learn to design
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CHI
2005
ACM
14 years 7 months ago
Learning user interest for image browsing on small-form-factor devices
Mobile devices which can capture and view pictures are becoming increasingly common in our life. The limitation of these small-form-factor devices makes the user experience of ima...
Xing Xie, Hao Liu, Simon Goumaz, Wei-Ying Ma
PKDD
2004
Springer
324views Data Mining» more  PKDD 2004»
14 years 25 days ago
Orange: From Experimental Machine Learning to Interactive Data Mining
Abstract. Orange (www.ailab.si/orange) is a suite for machine learning and data mining. It can be used though scripting in Python or with visual programming in Orange Canvas using ...
Janez Demsar, Blaz Zupan, Gregor Leban, Tomaz Curk
CASES
2003
ACM
14 years 23 days ago
Graphical user interface energy characterization for handheld computers
A significant fraction of the software and resource usage of a modern handheld computer is devoted to its graphical user interface (GUI). Moreover, GUIs are direct users of the d...
Lin Zhong, Niraj K. Jha
ICDCSW
2007
IEEE
14 years 1 months ago
X3D Multi-user Virtual Environment Platform for Collaborative Spatial Design
It is well known that both space and the spatial organization play an important role in our work and learning environments as well as in everyday life. There is a definite need fo...
Christos Bouras, Ch. Tegos, V. Triglianos, Thrasyv...
VL
1995
IEEE
176views Visual Languages» more  VL 1995»
13 years 11 months ago
The Visual Language of Experts in Graphic Design
Graphic designers and other visual problem solving experts now routinely use computer-based imageediting tools in their work. Recently, attempts have been made to apply learning a...
Henry Lieberman