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» Power of peripheral designers: how users learn to design
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W4A
2006
ACM
14 years 1 months ago
Designing beneath the surface of the web
At its most basic, the web allows for two modes of access: visual and non-visual. For the most part, our design attention is focused on making decisions that affect the visual, or...
Sarah Horton
HT
1997
ACM
13 years 11 months ago
Designing Dexter-Based Hypermedia Services for the World Wide Web
This paper discusses how to augment the WWW with a Dexter-based hypermedia service that provides anchors, links and composites as objects stored external to the Web pages. The hyp...
Kaj Grønbæk, Niels Olof Bouvin, Lenne...
ICC
2007
IEEE
168views Communications» more  ICC 2007»
13 years 11 months ago
Analysis and Optimization of Power Control in Multiuser Cognitive Wireless Networks
In this paper, the problem about power control in multiuser cognitive networks is addressed. The scenario we study is a heterogeneous network, where multiple cognitive (without the...
Peng Cheng, Guanding Yu, Zhaoyang Zhang, Peiliang ...
ECTEL
2007
Springer
14 years 1 months ago
MACE - Enriching Architectural Learning Objects for Experience Multiplication
Education in architecture requires access to a broad range of learning materials to develop flexibility and creativity in design. The learning material is compromised of textual an...
Moritz Stefaner, Elisa Dalla Vecchia, Massimiliano...
CHI
2007
ACM
14 years 8 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...