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SBCCI
2006
ACM
139views VLSI» more  SBCCI 2006»
14 years 1 months ago
Infrastructure for dynamic reconfigurable systems: choices and trade-offs
Platform-based design is a method to implement complex SoCs, avoiding chip design from scratch. A promising evolution of platform-based design are MPSoC. Such generic architecture...
Leandro Möller, Rafael Soares, Ewerson Carval...
AINA
2007
IEEE
13 years 9 months ago
Phygital Map: Accessing Digital Multimedia from Physical Map
— We present an augmented map interface called Phygital (physical, digital) Map that enables users to access digital multimedia stored in various off-the-shelf devices from physi...
Jin Nakazawa, Hideyuki Tokuda
RTSS
1996
IEEE
13 years 11 months ago
Integrated scheduling of multimedia and hard real-time tasks
An integrated platform which is capable of meeting the requirements of both traditional real-time control processing and multimedia processing has enormous potential for accommoda...
Hiroyuki Kaneko, John A. Stankovic, Subhabrata Sen...
FPGA
2010
ACM
232views FPGA» more  FPGA 2010»
13 years 7 months ago
High-throughput bayesian computing machine with reconfigurable hardware
We use reconfigurable hardware to construct a high throughput Bayesian computing machine (BCM) capable of evaluating probabilistic networks with arbitrary DAG (directed acyclic gr...
Mingjie Lin, Ilia Lebedev, John Wawrzynek
NETGAMES
2004
ACM
14 years 25 days ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair