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SI3D
2003
ACM
14 years 22 days ago
Application of the two-sided depth test to CSG rendering
Shadow mapping is a technique for doing real-time shadowing. Recent work has shown that shadow mapping hardware can be used as a second depth test in addition to the z-test. In th...
Sudipto Guha, Shankar Krishnan, Kamesh Munagala, S...
ISQED
2006
IEEE
136views Hardware» more  ISQED 2006»
14 years 1 months ago
An Improved AMG-based Method for Fast Power Grid Analysis
The continuing VLSI technology scaling leads to increasingly significant power supply fluctuations, which need to be modeled accurately in circuit design and verification. Meanwhi...
Cheng Zhuo, Jiang Hu, Kangsheng Chen
TIT
2002
73views more  TIT 2002»
13 years 7 months ago
Power levels and packet lengths in random multiple access
This paper extends our earlier results. We assume that the receiver has the capability of capturing multiple packets so long as the signal-to-interference-plus-noise ratio (SINR) o...
Wei Luo, Anthony Ephremides
ICCV
2007
IEEE
14 years 9 months ago
Recovering Occlusion Boundaries from a Single Image
Occlusion reasoning, necessary for tasks such as navigation and object search, is an important aspect of everyday life and a fundamental problem in computer vision. We believe tha...
Derek Hoiem, Andrew N. Stein, Alexei A. Efros, Mar...
CRV
2004
IEEE
146views Robotics» more  CRV 2004»
13 years 11 months ago
Estimating Camera Motion through a 3D Cluttered Scene
Previous methods for estimating the motion of an observer through a static scene require that image velocities can be measured. For the case of motion through a cluttered 3D scene...
Richard Mann, Michael S. Langer